Anđela Jovanović

Anđela Jovanović

Level Artist i 3D Artist
Level Artist and 3D Artist
/
Srbija
Serbia
Na festivalu je:
Event Role:
Članica žirija međunarodne takmičarske selekcije Game Cinematics
Member of the International Game Cinematics Competition Jury

Biografija

Biography

Anđela Jovanović je Level artist i 3D artist sa iskustvom u arhitekturi, arhitektonskoj vizualizaciji i urbanističkom planiranju.

Ima trogodišnje iskustvo u AAA industriji video-igara, uključujući rad u kompaniji Ubisoft Belgrade, gde je učestvovala na projektima Assassin’s Creed Black Flag Resynced i jednom, još uvek nenajavljenom, projektu. Njene oblasti ekspertize obuhvataju kreiranje okruženja, worldbuilding, set dressing, teksturisanje, kompoziciju i optimizaciju za real-time prikaz u Unreal Engine-u i Unity-ju.

Zahvaljujući arhitektonskom pristupu u kreiranju digitalnih okruženja, svaki virtuelni prostor posmatra kao priču koja čeka da bude doživljena.

Anđela Jovanović is a Serbian Level Artist and 3D Artist with a background in architecture, architectural visualization, and urban planning.

She has three years of experience in the AAA game industry, including work at Ubisoft Belgrade, where she contributed to Assassin’s Creed Black Flag Resynced and an unannounced project. Her expertise includes environment creation, worldbuilding, set dressing, texturing, composition, and real-time optimization across Unreal Engine and Unity.

With an architectural approach to digital environments, she sees every virtual space as a story waiting to be experienced.

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