Aleksandra Bobić

Aleksandra Bobić

3D artist
3D Artist
/
Srbija
Serbia
Na festivalu je:
Event Role:
Predsednica žirija međunarodne takmičarske selekcije Game Cinematics
President of the International Game Cinematics Competition Jury

Biografija

Biography

Aleksandra Bobić je doktorand i asistent na Katedri za računarsku grafiku Fakulteta tehničkih nauka Univerziteta u Novom Sadu.

U okviru nastavnog i istraživačkog rada bavi se računarskom grafikom, 3D vizualizacijom, virtuelnom realnošću i savremenim metodama 3D rekonstrukcije, sa posebnim interesovanjem za primenu Unreal Engine-a u kreiranju real-time vizuelnih iskustava. Učestvovala je u Epic Games Worldbuilding Fellowship programu, u okviru kojeg je razvila igru koristeći Unreal Editor for Fortnite (UEFN).

Autor je i koautor naučnih radova iz oblasti 3D digitalizacije, vizualizacije i primene novih tehnologija u virtuelnim okruženjima.

Aleksandra Bobić is a PhD candidate and teaching assistant at the Department of Computer Graphics, Faculty of Technical Sciences, University of Novi Sad.

Her teaching and research focus on computer graphics, 3D visualization, virtual reality, and contemporary 3D reconstruction methods, with a particular interest in using Unreal Engine to create real-time visual experiences. She participated in the Epic Games Worldbuilding Fellowship, where she developed a game using Unreal Editor for Fortnite (UEFN).

She is the author and co-author of scientific papers on 3D digitization, visualization, and the application of emerging technologies in virtual environments.

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